Overview
Engineered living materials are materials in which fungi, bacteria, or algae do structural or functional work. In some the organism grows the bulk of the material and is then dried or pressed; in others it stays alive inside a scaffold and seals cracks, fixes carbon, or senses its surroundings. The category was named by a DARPA program in 2016 and now spans packaging, textiles, masonry, and concrete.Examples
- Hy-Fi (2014), a 13-metre tower of 10,000 mycelium bricks by The Living at MoMA PS1, grown by Ecovative and composted afterward
- Basilisk self-healing concrete (Jonkers, 2011), which uses dormant Bacillus spores to seal cracks with limestone
- bioMASON bio-cement blocks, grown in sand moulds in a few days by Sporosarcina pasteurii bacteria
- MycoWorks' Reishi mycelium leather, used by Hermès for a bag in 2021
- Modern Synthesis' microbial textiles, in which bacteria deposit cellulose around a yarn scaffold
Two Kinds of Living Material
Timber, leather, and cotton all come from organisms, but the organism is dead before the material is used. Engineered living materials are different because the biology is part of the manufacturing or part of the product. The field was named in 2016 by a DARPA program asking for structural materials that could be grown on site and repair themselves; the boundary most researchers now use was drawn in a 2018 review (Nguyen et al., 2018). The most useful distinction is whether the organism is still alive when the material is in use.
Grown and Then Halted
In the first kind, the organism does the manufacturing and is then halted. Mycelium binds agricultural waste into a foam over about a week and is heat-pressed. Bacteria secrete a sheet of cellulose at the surface of a sugar solution and the sheet is dried. Bacteria precipitate calcium carbonate between sand grains and the block is rinsed and cured. Growth happens at room temperature, on low-value feedstock, and the finished product can be composted. The advantage is in production rather than in performance, which is what makes these materials relevant to a circular economy.
Kept Alive
In the second kind, cells stay viable inside a hydrogel, polymer, or mineral matrix and keep working after the material is installed. Synthetic biology supplies the behaviour: bacteria carry genetic circuits that make them secrete fibres, change colour, or release a compound when a signal arrives. A living brick reported in 2020 had cyanobacteria mineralise a sand and gelatin scaffold; one parent brick was split and regrown into eight over three generations (Heveran et al., 2020). Viability depended on humidity, and the conditions that kept the cells alive were the conditions that kept the brick weak. A living material can respond to its environment in ways an inert material cannot. It can also die, which makes viability a design requirement.
Material Families
Three families account for nearly all commercial activity: fungal mycelium, bacterial cellulose, and bacterial mineralisation. Each has one organism, one feedstock, and one production logic.
Mycelium
Chopped agricultural waste, hemp hurd or corn stalks, is inoculated, packed into a mould, and left for about a week while hyphae bind the particles; heat then kills the fungus and fixes the shape. The result has the density and strength of expanded polystyrene, which is why the products are packaging, insulation, and acoustic panels rather than structure (Ecovative; Mogu). Hy-Fi (2014) stacked roughly 10,000 such bricks into a 13-metre tower at MoMA PS1 and composted them afterward. Grown denser and pressed, the same material becomes a sheet used as leather; Reishi (MycoWorks) was made into a Hermès bag in 2021. Mycelium's weakness is water. Uncoated, it absorbs moisture and softens; coated, it stops being compostable.
Bacterial Cellulose
Bacterial cellulose is grown by fermenting sweetened tea with a symbiotic culture of bacteria and yeast; a pellicle forms on the surface over two to three weeks, is lifted off, and is dried into a leather-like sheet. The bacterium Komagataeibacter xylinus produces cellulose fibres roughly 100 times thinner than plant cellulose, which gives the sheets their strength. Garments have been made this way since 2003 (BioCouture), and microbial textiles now guide the bacteria along a yarn scaffold so the cellulose grows into a designed structure rather than a flat mat (Modern Synthesis). The process has been used for wound dressings for decades. The newer development is treating the growth pattern itself as the designed element.
Bio-cement and Self-healing Concrete
Cement production accounts for around 8 percent of global carbon dioxide emissions. Bio-cement avoids the kiln: Sporosarcina pasteurii bacteria are fed urea and calcium in a sand mould, hydrolyse the urea, raise the pH, and precipitate calcium carbonate between the grains, and the block is solid at room temperature in a few days (bioMASON). Self-healing concrete takes the opposite approach and puts the biology into ordinary concrete: dormant Bacillus spores and calcium lactate are mixed in, and when a crack admits water the spores revive, metabolise the lactate, and seal the gap with limestone (Jonkers, 2011). The method closes cracks under a millimetre wide and is sold commercially by Basilisk. Both respond to the same problem: concrete is cheap to make and difficult to reuse or unmake.
In Architecture
In architecture, living materials have mostly been used in experimental work that raises questions about time and decay. The Silk Pavilion (2013) let 6,500 silkworms complete a robotically wound scaffold, and Aguahoja (2018) was printed from chitosan, cellulose, and pectin that dissolve in water (Mediated Matter). Aguahoja contains no living cells, but it raised a question these materials share: what should a building be made of if it is meant to disappear? The more practical appeal is that behaviour is built into the material. Self-healing concrete does not need a sensor network to find its cracks. That is a form of material intelligence that owes nothing to electronics, and it sits close to bioreceptive design, where an inert surface is prepared for organisms that arrive on their own, and to regenerative systems thinking, which expects materials to return nutrients rather than only to avoid harm. They differ from biomimetic systems in that they use biology directly rather than imitating it.
Durability and Biosafety
Durability is the first problem. Grown materials are hygroscopic and vulnerable to fire and pests. Living materials need water, nutrients, and a temperature range that a wall or bridge does not reliably provide, and spore dormancy only partly solves this. Building codes have no category for a material whose properties change after installation. Biosafety is the second. Materials containing genetically engineered organisms fall under laboratory containment rules that do not translate to a construction site. Genetic kill switches and physical encapsulation are the proposed answers, and both add cost and uncertainty. Codes, insurance, and supply chains for these materials are still being developed, and they are often the harder problem.